MAP04 (2 Sectors)


2 Sectors maps 01-10

(01 - 10)
11 12 13 14 15 16 17

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04 is the fourth map of 2 Sectors. It was designed by Ian Cunnings (The Flange Peddler).


Map of MAP04
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Take the shotgun in front of you and use it to kill the nearby zombiemen and shotgun guys, then head through the doorway in the north-west corner and head north past some more zombies until you reach a chaingun. Face east and kill a Hell knight guarding a fire wall, then step into this wall to be teleported to a platform near the starting point. Kill one or two imps (and a demon on Hurt Me Plenty (HMP) skill level or higher) then follow the platform north until you can run west to land on a second platform with more imps. Run west again to land on a third platform guarded by imps and a baron of Hell (as well as knights on HMP or higher) then head south and flip a switch at the end of the passage. This will lower all of the black platforms in the level, revealing an arch-vile to the east and allowing you to reach the exit switch by the south wall; quickly go to the south platform and flip the switch here to finish the level.

Other points of interest[edit]

A super shotgun can be found in the north-east corner of the level.


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:15.66 Ryan Barreras (DomRem) 2005-12-21
NM speed 0:54.83 Donatas Tamonis (Donce) 2005-12-21
UV max 0:57.97 DreamTimes 2023-02-19
UV -fast 1:43.26 Brian Nesser (Anima Zero) 2005-12-21
UV -respawn 0:45.40 AconyX 2011-02-09
UV Tyson
UV pacifist
NoMo 0:08.34 Tobby 2022-08-04

The data was last verified in its entirety on February 23, 2023.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 122)
  2. facing north. (thing 123)
  3. facing east. (thing 124)
  4. facing west. (thing 125)


Map data[edit]

Things 130
Vertices 762*
Linedefs 768
Sidedefs 1057
Sectors 2
* The vertex count without the effect of node building is 681.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]