MAP04 (2 Sectors)

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2 Sectors maps 01-10

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This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04 is the fourth map of 2 Sectors. It was designed by Ian Cunnings (The Flange Peddler).

Walkthrough[edit]

Map of MAP04
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Take the shotgun in front of you and use it to kill the nearby zombiemen and shotgun guys, then head through the doorway in the north-west corner and head north past some more zombies until you reach a chaingun. Face east and kill a Hell knight guarding a fire wall, then step into this wall to be teleported to a platform near the starting point. Kill one or two imps (and a demon on Hurt Me Plenty (HMP) skill level or higher) then follow the platform north until you can run west to land on a second platform with more imps. Run west again to land on a third platform guarded by imps and a baron of Hell (as well as knights on HMP or higher) then head south and flip a switch at the end of the passage. This will lower all of the black platforms in the level, revealing an arch-vile to the east and allowing you to reach the exit switch by the south wall; quickly go to the south platform and flip the switch here to finish the level.

Other points of interest[edit]

A super shotgun can be found in the north-east corner of the level.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:05.80 Bredd 2025-01-11 2s04p580.zip Cross-listed from Pacifist
NM speed 0:09.43 Bredd 2025-01-11 2s04n943.zip
UV max 0:57.97 DreamTimes 2023-02-19 2s04m057.zip
UV -fast 1:43.26 Brian Nesser (Anima Zero) 2005-12-21 2s-pack.zip
UV -respawn 0:45.40 AconyX 2011-02-09 2s04r045.zip
UV Tyson
UV pacifist 0:05.80 Bredd 2025-01-11 2s04p580.zip
NoMo 0:03.51 Bredd 2025-01-11 2s04o351.zip

The data was last verified in its entirety on January 18, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 122)
  2. facing north. (thing 123)
  3. facing east. (thing 124)
  4. facing west. (thing 125)

Statistics[edit]

Map data[edit]

Things 130
Vertices 762*
Linedefs 768
Sidedefs 1057
Sectors 2
* The vertex count without the effect of node building is 681.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]