MAP04 (2 Sectors)
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2 Sectors maps 01-10 |
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MAP04 is the fourth map of 2 Sectors. It was designed by Ian Cunnings (The Flange Peddler).
Contents
Walkthrough[edit]
Essentials[edit]
Take the shotgun in front of you and use it to kill the nearby zombiemen and shotgun guys, then head through the doorway in the north-west corner and head north past some more zombies until you reach a chaingun. Face east and kill a Hell knight guarding a fire wall, then step into this wall to be teleported to a platform near the starting point. Kill one or two imps (and a demon on Hurt Me Plenty (HMP) skill level or higher) then follow the platform north until you can run west to land on a second platform with more imps. Run west again to land on a third platform guarded by imps and a baron of Hell (as well as knights on HMP or higher) then head south and flip a switch at the end of the passage. This will lower all of the black platforms in the level, revealing an arch-vile to the east and allowing you to reach the exit switch by the south wall; quickly go to the south platform and flip the switch here to finish the level.
Other points of interest[edit]
A super shotgun can be found in the north-east corner of the level.
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:05.80 | Bredd | 2025-01-11 | 2s04p580.zip | Cross-listed from Pacifist |
NM speed | 0:09.43 | Bredd | 2025-01-11 | 2s04n943.zip | |
UV max | 0:57.97 | DreamTimes | 2023-02-19 | 2s04m057.zip | |
UV -fast | 1:43.26 | Brian Nesser (Anima Zero) | 2005-12-21 | 2s-pack.zip | |
UV -respawn | 0:45.40 | AconyX | 2011-02-09 | 2s04r045.zip | |
UV Tyson | |||||
UV pacifist | 0:05.80 | Bredd | 2025-01-11 | 2s04p580.zip | |
NoMo | 0:03.51 | Bredd | 2025-01-11 | 2s04o351.zip |
The data was last verified in its entirety on January 18, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 122)
- facing north. (thing 123)
- facing east. (thing 124)
- facing west. (thing 125)
Statistics[edit]
Map data[edit]
Things | 130 |
Vertices | 762* |
Linedefs | 768 |
Sidedefs | 1057 |
Sectors | 2 |
Things[edit]
This level contains the following numbers of things per skill level:
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