This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04 is the fourth map of BloodRust. It was designed by Simon Judd (sirjuddington) and uses the music track "Excalibur" by Robert Prince, from Rise of the Triad OST.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the blue hall at the north end, use the wall with pipes to the east to find a rocket launcher and rockets. (sector 143)
- In the southernmost area, enter the inner room and use the west wall to find a hidden switch. Flipping it reveals a megasphere outside the room. (sector 147)
- Get the blue key, then get on the platforms east of it. Jump to the middle one at the south and go through the south wall to find a backpack, an energy cell pack, and a plasma gun. (sector 148)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 12, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 144)
- facing south-east. (thing 150)
- facing west. (thing 151)
- facing south-west. (thing 155)
- facing south-east. (thing 161)
- facing south. (thing 165)
- facing east. (thing 169)
- facing north. (thing 170)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 808.
This level contains the following numbers of things per skill level:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
20
|
| Shotgun guy |
8 |
11 |
15
|
| Heavy weapon dude |
3 |
7 |
11
|
| Imp |
19 |
25 |
28
|
| Demon |
5
|
| Cacodemon |
3 |
4 |
4
|
| Baron of Hell |
3
|
| Arch-vile |
1
|
| Cyberdemon |
0 |
1 |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Super shotgun |
3
|
| Chaingun |
1
|
| Rocket launcher |
2
|
| Plasma gun |
2
|
| BFG9000 |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
4
|
| Box of bullets |
1
|
| 4 shotgun shells |
11
|
| Box of shotgun shells |
1
|
| Rocket |
9
|
| Energy cell |
2
|
| Energy cell pack |
2
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
6
|
| Medikit |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
8
|
| Health bonus |
17
|
| Megasphere |
1
|
| Backpack |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Red keycard |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
|
| Deathmatch
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
20
|
| Shotgun guy |
8 |
11 |
15
|
| Heavy weapon dude |
3 |
7 |
11
|
| Imp |
19 |
25 |
28
|
| Demon |
5
|
| Cacodemon |
3 |
4 |
4
|
| Baron of Hell |
3
|
| Arch-vile |
1
|
| Cyberdemon |
0 |
1 |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Super shotgun |
3
|
| Chaingun |
1
|
| Rocket launcher |
2
|
| Plasma gun |
2
|
| BFG9000 |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
4
|
| Box of bullets |
1
|
| 4 shotgun shells |
11
|
| Box of shotgun shells |
1
|
| Rocket |
9
|
| Energy cell |
2
|
| Energy cell pack |
2
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
6
|
| Medikit |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
8
|
| Health bonus |
17
|
| Megasphere |
1
|
| Backpack |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
8
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]