MAP04 (Project Space)

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Project Space maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
Bonus maps: 01 02 06

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04 is the fourth map of Project Space. It was designed by Robert Juhl.

Walkthrough[edit]

Map of MAP04
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the hall at the east side with revenants in cages, the last cage on the right side has a computer area map inside. Simply enter the cage to get this secret. (sector 229)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 4)
  2. facing south. (thing 5)
  3. facing south. (thing 6)
  4. facing south. (thing 7)

Statistics[edit]

Map data[edit]

Things 460
Vertices 2226*
Linedefs 2360
Sidedefs 3129
Sectors 414
* The vertex count without the effect of node building is 1918.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]