MAP04 (TDUNN Series for Doom II)

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TDUNN Series for Doom II maps



This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04 is the fourth map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.

Walkthrough[edit]

Map of MAP04
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the blue door and enter the next courtyard. When you do this, go back through the door and lower the bridge to the west. Ride it up and head south, then west to a compartment with a chaingun, boxes of ammo, and shotgun guys. (sector 34)
  2. Grab the red key to lower the large crate to the southeast, then step on it. Use the switch to open the west door and head to the southwest corner which has chaingunners and a soul sphere. Open the terminal on the east wall to reveal a switch. To get it, use the nearby lift and open the west door, then run and jump to the switch. After using the switch, head back to the north courtyard and lower the bridge there. Ride it up and go north until you find a teleporter at the turn. Take it, then run and jump north to get a plasma gun. (sector 60)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:21.46 Esa Repo (Espi) 2001-10-04 td2-lmp2.zip
NM 100S
UV -fast 5:50.69 Esa Repo (Espi) 2001-10-07 td2-lmp2.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 12, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 203)
  2. facing north-east. (thing 204)
  3. facing south. (thing 205)
  4. facing south. (thing 206)
  5. facing east. (thing 207)
  6. facing north-east. (thing 208)
  7. facing south. (thing 209)

Statistics[edit]

Map data[edit]

Things 214
Vertices 328*
Linedefs 399
Sidedefs 518
Sectors 81
* The vertex count without the effect of node building is 310.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]