MAP05: All Hightmare Long (A.L.T.)

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A.L.T. maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: All Hightmare Long is the fifth map of A.L.T.. It was designed by Michailo Kolybenko (Azamael) and uses the music track "".

Walkthrough[edit]

Map of All Hightmare Long
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southern courtyard, straferun from the road south to the hill with trees on it, then move to the west side to get a megaarmor. (sector 695)
  2. When you reach the ruins where the rocket launcher is, head east across the rocks until you reach the southeast, where you can find stimpacks and a soul sphere. (sector 585)
  3. West of those ruins, get on the high platform with nukage, then carefully down on the west side to the window where you can get a berserk pack. (sector 304)
  4. In the hall north of the southern courtyard, use the north switch, then go to the end and use the button here. Quickly open the west door, then north into the hall with bookshelves. The wall behind you will rise up. There is a switch on this wall that will lower the northernmost bookshelf. Ride it up and go south to get a stimpack and a backpack. (sector 1087)
  5. In the northernmost area, climb the steps up and use the wall ahead of you. Use the button in this passage for a lift up. Cacodemons guard a super shotgun and shotgun shells up here. (sector 985)
  6. When you get past the blue hall to the blue door to the west, open it, then go south and west along the hall. Before the corridor, press on the middle terminal to find a chaingunner and a computer area map. (sector 870)
  7. Use the switch in the previous secret, then follow the trail of ammo to an invulnerability. Drop down to the south to reveal monster closets around you, then enter either of them to lower the invulnerability block. Go through the passage to get a megasphere, looking out for the arch-vile who guards it. (sector 432)
  8. In the final area, you can get into the northwestern stand by climbing on the seat and crate and jumping north to it. This area contains numerous supplies. (sector 1013)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:00.49 Dylan Gill (TheV1perK1ller) 2017-06-03 al05-800.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 12, 2022.

Statistics[edit]

Map data[edit]

Things 628
Vertices 11969*
Linedefs 11605
Sidedefs 21235
Sectors 1105
* The vertex count without the effect of node building is 8995.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]