This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Archi-Pelago is the fifth map of Overboard. It was designed by Cyriak Harris (mouldy) and uses an untitled music track composed by the author.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Right at the start, press against the rock pillar in the water, directly west of your motorboat. It will lower to reveal a teleport pad that will teleport you to the end of the path up ahead, in front of the area with a large pentagram on the floor. Before you, a shotgun, a chaingun, a super shotgun, an armor and a backpack will have appeared. You only have to press against the pillar to summon the items, but the secret sector itself is triggered by stepping onto the lowered pillar, though you don't actually have to teleport to have it register. (sector 583)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on October 3, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-east. (thing 398)
- facing west. (thing 399)
- facing south. (thing 400)
- facing east. (thing 401)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 4908.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
36
|
Imp |
64 |
80 |
80
|
Demon |
17 |
24 |
24
|
Revenant |
0 |
4 |
8
|
Cacodemon |
29
|
Hell knight |
13 |
15 |
18
|
Arachnotron |
7 |
13 |
20
|
Mancubus |
0 |
3 |
4
|
Arch-vile |
3
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Super shotgun |
4
|
Chaingun |
4
|
Rocket launcher |
4
|
Plasma gun |
3
|
BFG9000 |
1 |
0 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
1
|
Box of shotgun shells |
2
|
Box of rockets |
16
|
Energy cell pack |
9
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8 |
8 |
0
|
Medikit |
10
|
Armor |
0 |
0 |
1
|
Megaarmor |
1 |
2 |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
1
|
Megasphere |
3 |
2 |
2
|
Backpack |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
60
|
Voodoo doll |
20
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
36
|
Imp |
64 |
80 |
80
|
Demon |
17 |
24 |
24
|
Revenant |
0 |
4 |
8
|
Cacodemon |
29
|
Hell knight |
13 |
15 |
18
|
Arachnotron |
7 |
13 |
20
|
Mancubus |
0 |
3 |
4
|
Arch-vile |
3
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Super shotgun |
4
|
Chaingun |
4
|
Rocket launcher |
4
|
Plasma gun |
3
|
BFG9000 |
1 |
0 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
1
|
Box of shotgun shells |
2
|
Box of rockets |
16
|
Energy cell pack |
9
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8 |
8 |
0
|
Medikit |
10
|
Armor |
0 |
0 |
1
|
Megaarmor |
1 |
2 |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
1
|
Megasphere |
3 |
2 |
2
|
Backpack |
2
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
4
|
Teleport landing |
60
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]