MAP05: Baseheads (32in24-10)
From DoomWiki.org
32in24-10 maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: Baseheads is the fifth map of 32in24-10, a deathmatch megawad. It was designed by Kieran Millar (Melon).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing south. (thing 5)
- facing north-east. (thing 7)
- facing north. (thing 10)
- facing north-east. (thing 14)
- facing south-west. (thing 15)
- facing north-west. (thing 16)
- facing south-east. (thing 17)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 83 |
Vertices | 432* |
Linedefs | 439 |
Sidedefs | 672 |
Sectors | 83 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 8 | ||
Chaingun | 2 | ||
Rocket launcher | 2 | ||
Plasma gun | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 4 | ||
4 shotgun shells | 8 | ||
Rocket | 6 | ||
Energy cell | 4 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 4 | ||
Medikit | 2 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 16 | ||
Health bonus | 16 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 7 |