MAP05: Baseheads (32in24-10)

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32in24-10 maps 01-11

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This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Baseheads is the fifth map of 32in24-10, a deathmatch megawad. It was designed by Kieran Millar (Melon).

Analysis[edit]

Spawn pointsUnmarked
Map of Baseheads

Map layout[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 5)
  2. facing north-east. (thing 7)
  3. facing north. (thing 10)
  4. facing north-east. (thing 14)
  5. facing south-west. (thing 15)
  6. facing north-west. (thing 16)
  7. facing south-east. (thing 17)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 83
Vertices 432*
Linedefs 439
Sidedefs 672
Sectors 83
* The vertex count without the effect of node building is 359.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8
Chaingun 2
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Box of bullets 4
4 shotgun shells 8
Rocket 6
Energy cell 4
Health & Armor 1-2 3 4-5
Stimpack 4
Medikit 2
Armor 1
Items 1-2 3 4-5
Armor bonus 16
Health bonus 16
Miscellaneous 1-2 3 4-5
Deathmatch start 7

See also[edit]

External links[edit]