MAP05: Baseheads (32in24-10)
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| 32in24-10 maps 01-11 |
|---|
|
(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: Baseheads is the fifth map of 32in24-10, a deathmatch megawad. It was designed by Kieran Millar (Melon).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing south. (thing 5)
- facing north-east. (thing 7)
- facing north. (thing 10)
- facing north-east. (thing 14)
- facing south-west. (thing 15)
- facing north-west. (thing 16)
- facing south-east. (thing 17)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 83 |
| Vertices | 432* |
| Linedefs | 439 |
| Sidedefs | 672 |
| Sectors | 83 |
* The vertex count without the effect of node building is 359.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 8 | ||
| Chaingun | 2 | ||
| Rocket launcher | 2 | ||
| Plasma gun | 2 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 4 | ||
| 4 shotgun shells | 8 | ||
| Rocket | 6 | ||
| Energy cell | 4 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 4 | ||
| Medikit | 2 | ||
| Armor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 16 | ||
| Health bonus | 16 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 7 | ||
