MAP05: Cassandra Complex (Earthless: Prelude)


Earthless: Prelude maps
Contact: Lost
The Hanged Gardens

06 07 08 09 10

Realm of the Weeping

11 12

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Cassandra Complex is the fifth map of Earthless: Prelude. It was designed by James Paddock (Jimmy) and uses the music track "The Demon's Dead" by Robert Prince. The par time defined in MAPINFO is 4:00.


Map of Cassandra Complex
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Right of the start is an indent in the main structure with a clip, box of rockets and a box of bullets, Press the wall behind the clip to get access to a teleporter. (sector 393) The teleporter takes you to the cave seen above the start. Inside is a dead marine with his rocket launcher.
  2. Go to the second switch of the map that opens the reddish door, jump out of the window and quickly go to the teleporter in the toxic waste. Backtrack with haste to the raised ledge with the chaingunner as it has lowered and has a berserk pack on it. (sector 445)
  3. In the same toxic waste pit as secret #2, there is a soulsphere opposite of the teleporter. Grab it to tag the secret. (sector 101)
  4. In the area opposite of the invisibility sphere is a dark techno room. All the way at the north end is a wall with a candle in front of it and a crusher noise. Open the wall and go inside to tag the secret. (sector 351) Inside are four energy cells, a box of shotgun shells, a box of bullets, the BFG9000, and six pain elementals.
  5. After opening the reddish door, go on the left path and to the left of the entrance to the room with the yellow door is a rocket. Behind it is a wall that can be opened to reveal a silver teleporter. (sector 380)
  6. Following immediately after secret #5 is the area after taking said teleporter. Press the switch to lower the lift you stand on, try to locate the platform with the megaarmor then straferun onto there to tag the secret. (sector 129)
  7. Find the cavernous area with the baron of Hell and megasphere. Kill everything here then find the switch that lowers the lift in the area. Go to the lift and on the right side of the top of the lift is a lion switch. Press it and a wall right next to it on the left will open with another silver teleporter. Going into the teleporter tags the secret and also leads you to the megasphere. (sector 377)
  8. Go to the lift to the left of the yellow keycard then continue on through until you see a candle in front of a techno wall. Press it to lower it then press the gargoyle switch in front of it to get access to a soulsphere. (sector 419)
  9. Jump down the hole near the soulsphere in secret #8 to get to the imp platform in the small crate room. Run across to the top of the crate with the medikit and through the wall. You will end up in a room with many corpses and a waterfall (which you can walk through and will take you back to the imp crate room). Keep moving forwards and collect the six health bonuses, then finally parkour your way onto the ledge with the arachnotron to get a backpack. (sector 213)
  10. After reaching the final area of the map, backtrack to the area with the raising and lowering shutters. In the green armor alcove find a cache of armor bonuses which leads to the start of the map. (sector 424)
  11. After getting the blue keycard go out the thin blue door and in between both doors with blue lights is a brown vine texture that can be lowered like a lift. Ride it up then straferun onto the center island with the armor bonuses to tag the secret. (sector 287)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 2, 2022.


Map data[edit]

Things 915
Vertices 2955*
Linedefs 3140
Sidedefs 4498
Sectors 577
* The vertex count without the effect of node building is 2558.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]