MAP05: Communication Base (Demonfear)

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Demonfear maps
Escape Into Conflict
Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Communication Base is the fifth map of Demonfear. It was designed by Adam Windsor.

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Walkthrough[edit]

Map of Communication Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the red key room, press on the silver block from the west side to lower a box of shotgun shells and a megaarmor. (sector 37)

Bugs[edit]

Design oddities[edit]

The teleporter trap from which monsters teleport near the house is designed in such a way that it can take a very long time for individual monsters to teleport. They will all teleport eventually, however.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:02.97 kvothesixstring 2023-04-24 df05p297.zip Cross-listed from Pacifist
Also Reality
NM speed 0:04.26 Graham Burgess (Grazza) 2018-08-16 df05n426.zip
UV max 2:45.89 Andrea Rovenski 2023-03-04 df05-245.zip
NM 100S 0:11.20 megasphere308 2025-01-12 df05s011.zip
UV -fast 2:43.74 Andrea Rovenski 2023-03-17 df05f243.zip
UV -respawn 1:18.89 Andrea Rovenski 2023-03-04 df05r118.zip
UV Tyson 7:30.31 Andrea Rovenski 2023-03-12 df05t730.zip
UV pacifist 0:02.97 kvothesixstring 2023-04-24 df05p297.zip Also Reality
NoMo 0:03.86 aika 2023-03-11 dmonfear-ep1-nomo.zip
Stroller 0:04.06 megasphere308 2025-01-04 df05str004.zip

The data was last verified in its entirety on March 3, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing west. (thing 4)
  2. facing west. (thing 19)
  3. facing west. (thing 20)
  4. facing south-west. (thing 21)
  5. facing south. (thing 22)
  6. facing south. (thing 23)
  7. facing east. (thing 24)
  8. facing north. (thing 25)
  9. facing west. (thing 26)
  10. facing north. (thing 27)

Statistics[edit]

Map data[edit]

Things 167
Vertices 421*
Linedefs 456
Sidedefs 652
Sectors 90
* The vertex count without the effect of node building is 355.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]