MAP05: Communication Base (Demonfear)
From DoomWiki.org
| Demonfear maps |
|---|
Escape Into Conflict
|
| Into Darkness |
| City of Nightmares |
| The Corruption |
| The Realms of Hell |
| The Heart |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Communication Base is the fifth map of Demonfear. It was designed by Adam Windsor.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the red key room, press on the silver block from the west side to lower a box of shotgun shells and a megaarmor. (sector 37)
Bugs[edit]
Design oddities[edit]
The teleporter trap from which monsters teleport near the house is designed in such a way that it can take a very long time for individual monsters to teleport. They will all teleport eventually, however.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:02.97 | kvothesixstring | 2023-04-24 | df05p297.zip | Cross-listed from Pacifist Also Reality |
| NM speed | 0:04.26 | Graham Burgess (Grazza) | 2018-08-16 | df05n426.zip | |
| UV max | 2:45.89 | Andrea Rovenski | 2023-03-04 | df05-245.zip | |
| NM 100S | 0:11.20 | megasphere308 | 2025-01-12 | df05s011.zip | |
| UV -fast | 2:43.74 | Andrea Rovenski | 2023-03-17 | df05f243.zip | |
| UV -respawn | 1:18.89 | Andrea Rovenski | 2023-03-04 | df05r118.zip | |
| UV Tyson | 7:30.31 | Andrea Rovenski | 2023-03-12 | df05t730.zip | |
| UV pacifist | 0:02.97 | kvothesixstring | 2023-04-24 | df05p297.zip | Also Reality |
| NoMo | 0:03.86 | aika | 2023-03-11 | dmonfear-ep1-nomo.zip | |
| Stroller | 0:04.06 | megasphere308 | 2025-01-04 | df05str004.zip |
The data was last verified in its entirety on March 3, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing west. (thing 4)
- facing west. (thing 19)
- facing west. (thing 20)
- facing south-west. (thing 21)
- facing south. (thing 22)
- facing south. (thing 23)
- facing east. (thing 24)
- facing north. (thing 25)
- facing west. (thing 26)
- facing north. (thing 27)
Statistics[edit]
Map data[edit]
| Things | 167 |
| Vertices | 421* |
| Linedefs | 456 |
| Sidedefs | 652 |
| Sectors | 90 |
* The vertex count without the effect of node building is 355.
Things[edit]
This level contains the following numbers of things per skill level:
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
