MAP05: Crimson Canyon (Crimson Canyon)
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| Crimson Canyon maps |
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MAP05: Crimson Canyon is the fifth map of Crimson Canyon. It was designed by Jeffrey Graham and uses an untitled music track by Rachel Schmitz (Negatronica).
Contents
Walkthrough[edit]
Essentials[edit]
Walk straight forward to collect a megaarmor and teleport to the western end of the canyon, which is a lava pool with five “spokes” surrounded by a rock path; there are several switches in the canyon that you need to flip in sequence to open the path to the exit. Go round to the north-eastern spoke and look for a black pillar with torches, then look at the west wall to see the first switch which is guarded by a Hell knight. Now go to the path surrounding the north-western spoke and look for a pair of blue torches which mark the entrance to a staircase, then go up the stairs to enter a tunnel where some demons are guarding a rocket launcher. Continue following the path north and east past a spectre to face another knight, which is guarding a chaingun and the second switch. Flipping this switch will cause some imps, knights and demons to teleport into the canyon.
Go to the path on the east side of the southern spoke, then go up to the platform with two red pillars and press the third switch in the alcove here. Kill any knights that appear outside then go back to the second switch and head north-east; another set of bars has opened ahead, and the path will eventually lead you round to the fourth switch which is flanked by red torches. Flip the switch and slay the monsters that teleport in, including cacodemons and pain elementals, then go back to the western spoke and climb up the steps on the south side to face a baron of Hell. Go south until you drop into a hole with some lost souls, then continue south up another set of steps until you reach the fifth switch at the top which is guarded by another baron. Pressing the switch allows more cacodemons to teleport in, but you should ignore them and enter the teleporter that opens behind you to return to the steps overlooking the eastern spoke.
Go through the doorway in front of you and run north to avoid some knights, then go around the north side of the lava pit to find a mancubus guarding the final switch. After pressing it, return to the southern spoke and enter the tunnel in the south-east corner to reach the exit door, then climb the stairs behind it to end the level.
Other points of interest[edit]
Secrets[edit]
- As soon as the level starts, open the scratched walls around you to reveal three alcoves. The eastern alcove contains two boxes of shotgun shells. (sector 189)
- The southern alcove contains a supercharge. (sector 190)
- The western alcove contains two boxes of rockets. (sector 191)
- After flipping the first switch in the canyon, go into the north-western spoke and head to the recess on the east side with medikits. Open the red wall at the north end to reveal a lift, which goes up to demons guarding a plasma gun, two medikits, two energy cell packs, and a box of shells (plus a box of rockets on Hurt Me Plenty skill level or higher). (sector 263)
- As soon as you pass the bars that were opened by the second switch, look at the west wall and open the recessed section to find a lost soul guarding a megaarmor and two boxes of shells. (sector 254)
- Just before you reach the fourth switch you will cross a lava stream. After doing so, look at the south wall to see a misaligned section and open it to find a partial invisibility. (sector 298)
- Open the back wall of secret #6 to enter a tunnel with lost souls. The west end of the tunnel holds a box of bullets, a medikit, and a box of shells. (sector 310)
- The east end of the tunnel holds a medikit and two boxes of bullets. (sector 311)
- After pressing the fifth switch, go back down the steps to the lava pool at the bottom. The back wall of the pool has opened to reveal a cavern with a megasphere. (sector 104)
- Open the pentagram wall on the east side of secret #9. (sector 415)
- In the area with the final switch, enter the chamber on the west side to open two monster closets with imps. Enter the southern closet and open the east wall to find a medikit, a box of rockets, an energy cell pack, and a box of shells. (sector 304)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
| Things | 574 |
| Vertices | 2103* |
| Linedefs | 2074 |
| Sidedefs | 3312 |
| Sectors | 433 |
* The vertex count without the effect of node building is 1731.
Things[edit]
This level contains the following numbers of things per skill level:
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