MAP05: Dagaz und Nahtiz (Mano Laikas)

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Mano Laikas maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Dagaz und Nahtiz is the fifth map of Mano Laikas. It was designed by Nicolas Monti and uses the music track " ".

Walkthrough[edit]

Map of Dagaz und Nahtiz
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The blue key area is surrounded by nukage, although the fence prevents you from jumping out to it. If you position yourself at the southern part of the ledge and look east, you could spot a switch to shoot. Do so and a wall to the northwest opens, allowing you to access the nukage. Grab a radiation suit and run northwest to find an invulnerability. (sector 32)
  2. Near the switch that lowers the yellow key is a blinking poison panel. Use this panel, then go to the northern side of the room. Run across the nukage and the wall ahead will lower, allowing outside access. At the far end of this area is a soul sphere, and also a shortcut back in is revealed. (sector 62)
  3. In the same nukage-filled area as in Secret #1, go around to the southeast as if you were heading to the shootable switch from earlier. You can find a switch to flip on a wall here. Flip it, then take the lift at the northeast end out of the nukage. Return down the steps as if going back to the blue key, and the silver wall from before will be open, allowing you to reach health bonuses and a chainsaw. (sector 125)
  4. By taking the blue door leading northwest, you will wind up in a brown area with two small halls on the north side. Go through the opening that connects these two halls to hear a lift lower. When that happens, run south into the nukage and east onto the ledge, hugging the north wall. This is where the lift is, and it takes you up to a blur artifact. (sector 132)
  5. From the lift at the start, take the first right you see and in this small room, look to one of the corners to spot a wall that is not covered in slime. By using this wall, another lowers behind you. Follow this passage to another lowering wall where you can get the berserk pack you saw at the starting point. (sector 172)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 314)
  2. facing north-west. (thing 315)
  3. facing east. (thing 316)
  4. facing west. (thing 317)
  5. facing south. (thing 318)
  6. facing east. (thing 319)
  7. facing east. (thing 320)
  8. facing north. (thing 321)

Statistics[edit]

Map data[edit]

Things 334
Vertices 695*
Linedefs 741
Sidedefs 1002
Sectors 181
* The vertex count without the effect of node building is 539.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]