MAP05: Fiendish City (All Hell is Breaking Loose)


All Hell is Breaking Loose maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Fiendish City is the fifth and final map of All Hell is Breaking Loose!. It was designed by Joel Huenink and uses the music track "Glock" by Mark Klem.


Map of Fiendish City
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.97 Aleksey Kamenev (4shockblast) 2021-09-08 Cross-listed from Pacifist
Also Reality
NM speed 0:18.91 Aleksey Kamenev (4shockblast) 2021-09-08
UV max 3:44.40 Bdubzzz 2021-03-28
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:18.97 Aleksey Kamenev (4shockblast) 2021-09-08 Also Reality
NoMo 0:18.74 Aleksey Kamenev (4shockblast) 2014-11-01
Stroller 0:31.74 Ancalagon 2016-06-05

The data was last verified in its entirety on December 5, 2021.


Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 286)
  2. facing south-east. (thing 287)
  3. facing south-east. (thing 288)
  4. facing west. (thing 289)
  5. facing north. (thing 290)


Map data[edit]

Things 347
Vertices 830*
Linedefs 850
Sidedefs 1414
Sectors 185
* The vertex count without the effect of node building is 672.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]