MAP05: Frostbound (Skulldash)
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Skulldash maps |
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Tier One
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Tier Two |
Tier Three |
Tier Four |
Tier Five |
Community Tier pt.1 |
Community Tier pt.2 |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Frostbound is the fifth map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and Slyor 64, and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Collect all the skulltokens in the map, then head to the easternmost side of the map to get a megasphere. (sector 35)
- In the blue hall at the east side, shoot the face at the east side to get a blue skulltoken. (sector 44)
- In the starting area, swim in the water going southwest and surface to an area with a blue skulltoken, skulltokens, and a box of shotgun shells. (sector 102)
- At the southwest end, swim into the water going northeast and up to an area with a golden skulltoken. (sector 224)
- Collect a sufficient amount of tokens to open the exit, then head south of Secret #2 and west to get a BFG9000. (sector 226)
Bugs[edit]
A box of bullets (Thing 256) in the southwest is placed outside the playable map and cannot be picked up.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 10, 2022.
Statistics[edit]
Map data[edit]
Things | 318 |
Vertices | 2443* |
Linedefs | 2054 |
Sidedefs | 3329 |
Sectors | 292 |
Things[edit]
This level contains the following numbers of things per skill level:
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