MAP05: Gibletarium (Ten Community Project)
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| Ten Community Project maps 01-11 |
|---|
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: Gibletarium is the fifth map of Ten Community Project. It was designed by James Cresswell (Phobus) and uses the music track "". The par time defined in MAPINFO is 7:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the east side where the teleporter is and go behind the teleporter. Open the west wall, press the switch, and run northeast to another switch. This lowers a wall to the south which has an invulnerability. (sector 129)
Bugs[edit]
An imp (Thing 78) has no flags set for any of the three difficulty classes, so it does not actually appear in the level. It is at the same spot as a revenant on skills 3-5, so probably was intended to appear on skills 1-2.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on January 6, 2024.
Statistics[edit]
Map data[edit]
| Things | 340 |
| Vertices | 2298* |
| Linedefs | 1949 |
| Sidedefs | 2921 |
| Sectors | 165 |
* The vertex count without the effect of node building is 1823.
Things[edit]
This level contains the following numbers of things per skill level:
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