MAP05: Go To Hell (Doomworld Mega Project 2013)
From DoomWiki.org
DMP 2013 maps |
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DMP2013Z 01-10
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DMP2013Z 11-20 |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Go To Hell is the fifth map in the DMP2013Z.wad mapset of Doomworld Mega Project 2013. It was designed by Ben Paddock (Baratus) and uses the music track from the Magmoor caverns in Metroid Prime, originally composed by Kenji Yamamoto. The par time defined in MAPINFO is 2:00.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[edit]
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Statistics[edit]
Map data[edit]
Things | 80 |
Vertices | 651* |
Linedefs | 660 |
Sidedefs | 993 |
Sectors | 70 |
Things[edit]
This level contains the following numbers of things per skill level:
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