MAP05: Grand Bleu (180 Minutes Pour Vivre)

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180 Minutes Pour Vivre maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 30

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Grand Bleu is the fifth map of 180 Minutes Pour Vivre. It was designed by Alexis Jeanson (Roofi) and uses the music track " ".

Walkthrough[edit]

Map of Grand Bleu
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the building and go to the northeast window. You can see a button in the wall. Shoot it to open the nearby column, revealing a teleporter. Enter it to reach a secret arena. (sector 108)
  2. After lowering the outside walls to the point where you can see water, get into the water and go to the southwest end to find a blur artifact. (sector 121)
  3. Enter the building and go to the two terminals west of the door. A small green button is on the right terminal. Use it to lower the stack of crates near the column. Ride the stack up and go out the window to get a backpack and rockets. (sector 156)
  4. Enter the building and head southwest, then west past the three rockets on three yellow lights. At the dead end, inspect the blue light to the south. A part of it is recessed. Using it reveals skull eyes that will open the north wall containing a megaarmor. (sector 163)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 11)
  2. facing south. (thing 60)
  3. facing north. (thing 61)
  4. facing south. (thing 346)

Statistics[edit]

Map data[edit]

Things 424
Vertices 1327*
Linedefs 1179
Sidedefs 1942
Sectors 172
* The vertex count without the effect of node building is 948.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The map's title translates to "big blue", referring to the sea, and alludes to a famous movie.

See also[edit]

Sources[edit]

External links[edit]