MAP05: Hang Out (TNT: The Way We Remember It)
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| TNT: The Way We Remember It maps 01-11 |
|---|
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(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: Hang Out is the fifth map of TNT: The Way We Remember It. It was designed by bofu, who also composed its music track "More (MIDI, More Problem)".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the stair maze, take the steps southeast of the two stimpacks and use the east wall at the junction to get a green armor and a box of shotgun shells. (sector 176)
- In the stair maze, head north from the two stimpacks and go west. Open the wall with blue triangles and in the next room, head to the west side and open the north wall to get a backpack. (sector 168)
- Head west from Secret #1 and open the west wall to get a stimpack and a chaingun. (sector 170)
- Enter the room at the west side, then backtrack east, past a junction, to a new compartment that has a switch on its west side. Use it, quickly run to the junction, and north to the spiral staircase, To the north is a computer area map. (sector 214)
- Take the teleporter behind the yellow door and turn around. Open the wall to get a rocket launcher. (sector 109)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on July 2, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 269)
- facing east. (thing 270)
- facing east. (thing 271)
- facing east. (thing 272)
Statistics[edit]
Map data[edit]
| Things | 280 |
| Vertices | 1430* |
| Linedefs | 1555 |
| Sidedefs | 2111 |
| Sectors | 289 |
* The vertex count without the effect of node building is 1261.
Things[edit]
This level contains the following numbers of things per skill level:
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