MAP05: Hyperborean (100LineN)

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100LineN maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Hyperborean is the fifth map of 100LineN. It was designed by Vladimir Bespalov (Demonologist) and uses the music track "Elf" by Kevin Schilder, from Heretic.

Walkthrough[edit]

Map of Hyperborean
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

The level starts with you facing a large group of imps and a cyberdemon, along with cacodemons that will enter the arena when you make a noise; they will be joined by pain elementals, Hell knights and barons of Hell on Hurt Me Plenty (HMP) skill level or higher. Fight through to the lava pool that the cyberdemon is standing in and enter it to teleport to the second arena, which contains more of the same enemies along with chaingunners, arachnotrons and mancubi. Go to the north end of the arena (a barrier will rise behind you) and press the dirt wall here to reveal one to five arch-viles along with revenants and a spiderdemon (plus two cyberdemons on HMP or higher). Enter the blood pool that the spiderdemon is standing in to end the level.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:14.91 GrumpyCat 2013-08-31 1n05p014.zip Cross-listed from Pacifist
NM speed 0:14.80 BFGandorf 2026-02-20 1n05n1480.zip Also Pacifist
UV max 3:41.86 Vladimir Bespalov (Demonologist) 2014-06-23 1n05-341.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:14.91 GrumpyCat 2013-08-31 1n05p014.zip
NoMo 0:11.89 Aleksey Kamenev (4shockblast) 2013-08-29 1n05o011.zip

The data was last verified in its entirety on February 23, 2026.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 589)
  2. facing south. (thing 593)
  3. facing east. (thing 594)
  4. facing west. (thing 595)

Statistics[edit]

Map data[edit]

Things 597
Vertices 163*
Linedefs 99
Sidedefs 192
Sectors 22

* The vertex count without the effect of node building is 98.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]