This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Jungle of Albus is the fifth map of Literalism. It was designed by Walter Confalonieri (daimon) and uses the music track "DETH Bells" by Rich Nagel (Weeds). The par time defined in MAPINFO is 1:30.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the north side, head to the southeast balcony and look south, shooting the skull switch. This opens the west wall which has an energy cell and a BFG9000. (sector 174)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on June 5, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 162)
- facing south-west. (thing 163)
- facing south-west. (thing 164)
- facing north-west. (thing 165)
- facing south. (thing 166)
- facing south-west. (thing 167)
- facing north. (thing 168)
- facing north-west. (thing 169)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1235.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
1
|
Shotgun guy |
32 |
35 |
35
|
Heavy weapon dude |
14 |
27 |
33
|
Imp |
41 |
56 |
56
|
Demon |
5 |
6 |
6
|
Revenant |
0 |
1 |
4
|
Hell knight |
1
|
Mancubus |
0 |
1 |
1
|
Arch-vile |
0 |
1 |
1
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
5
|
4 shotgun shells |
14
|
Box of shotgun shells |
2
|
Energy cell |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2
|
Medikit |
14
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
9
|
Megasphere |
1
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
6
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
1
|
Shotgun guy |
32 |
35 |
35
|
Heavy weapon dude |
14 |
27 |
33
|
Imp |
41 |
56 |
56
|
Demon |
5 |
6 |
6
|
Revenant |
1 |
3 |
6
|
Hell knight |
1
|
Mancubus |
0 |
1 |
1
|
Arch-vile |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
3
|
Chaingun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
5
|
4 shotgun shells |
14
|
Box of shotgun shells |
2
|
Energy cell |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2
|
Medikit |
14
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
9
|
Megasphere |
1
|
Backpack |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Teleport landing |
6
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]