MAP05: Last Refuge of the Anasazi (Ancient Aliens)

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Ancient Aliens maps
One Last Vision Quest
Applied Einstein

11 12 13 14 15 16 17 18 31 32

You're the Alien Now

19 20 21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Last Refuge of the Anasazi is the fifth map of Ancient Aliens. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Toejazz," composed by Stuart Rynn (stewboy). The par time is 4:15.

Walkthrough[edit]

Map of Last Refuge of the Anasazi
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Once the level starts, you'll want to grab the berserk and security armor nearby and deal with the swath of demons, imps, and zombiemen. Attacking will alert a cyberdemon who will roam the central area for the duration of the level. Exploring the area will find you a shotgun to the west, a chaingun to the southeast (which will teleport in more enemies), and a soulsphere as well as partial invisibility in the northeastern corner. Grabbing the soulsphere will activate a crusher, so be quick. The blue key is located on the north end, up a set of stairs. Picking it up will trigger walls to fall and expose you to some chaingunners, so deal with them and return to the main area.

Head back to the south end, dealing with two Hell knights along the way. Press the blue key switch to lower a set of stairs surrounding the starting area. Climb these stairs and grab the red key, then deal with the ambush that appears complete with two cacodemons. Use the red key on the western switch to open access to a pit. Drop down and grab the rocket launcher to trigger a fight with mancubi and demons. Head into the waterfall to fight some more enemies including two arachnotrons. Pressing the switch in here raises a lift on the northern end. Use the lift and open the door to a small group of enemies. On the other side where you dropped down, a teleporter has appeared that takes you to the yellow key.

Across from the yellow key is a set of bars. Opening these and pressing the switch will elevate you and allow you to access the arena on the eastern end. Deal with the revenants, shotgunners, and a pain elemental before pressing the switch on the far end. This will lower the walls containing the arena, and open the exit door to the south.

Other points of interest[edit]

Secrets[edit]

  1. When you approach the area with the blue key, you open up alcoves underneath the beams in the central structure of the map. Go to the southern set of alcoves and you will find a switch in the bottom one. This raises a lift to the east of the switch. Use this lift to go up and then enter the area with neon-lighted platforms that contains stimpacks, boxes of rockets, a megaarmor, and a rocket launcher. (sector 784)
  2. On the stairs where the red key is located, head into the compartment just west of the red key. Press on the wall with a candle in front of it to lower it, and follow this hall to a super shotgun (this area contains rockets and a rocket launcher on Hey, Not Too Rough or lower). (sector 886)
  3. Press the switch in the far eastern section of the map, then return to where the red key switch was. There is an opening in the rocks with a bulk cell and a switch to lower the plasma gun. (sector 569)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:55 Andrea Rovenski (Cyberdemon531) 2019-04-30 aa05-055.zip
NM speed
UV max 03:24 Mr CooL ICE 2019-05-01 aa05-324.zip
NM100S
UV -fast 05:52 Andrea Rovenski (Cyberdemon531) 2016-11-13 aa05f552.zip
UV -respawn
UV Tyson 22:32 Andrea Rovenski (Cyberdemon531) 2017-03-17 aa05t2232.zip
UV pacifist 01:18 NoisyVelvet 2017-10-14 aa05p118.zip

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on February 24, 2021.

Statistics[edit]

Map data[edit]

Things 528
Vertices 4652*
Linedefs 5582
Sidedefs 8983
Sectors 900
* The vertex count without the effect of node building is 4652.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The 'Man' visable from secret number 2 in the south-east corner is a reference to the Nazca Lines, being identical to the geoglyph known as "The Giant". The Lines are popular among real-life ancient aliens theorists, who refer to the one referenced as "The Astronaut".

See also[edit]

Sources[edit]

External links[edit]