MAP05: Lava Cave (Greenian)
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| Greenian maps 01-11 |
|---|
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(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: Lava Cave is the fifth map of Greenian. It was designed by BeeWen and uses the music track "Gehenna - Recreant Vaults" by Nick Arundel, from Shadow Man: 2econd Coming.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- As you head through the starting cave, you will see an armor bonus. Use the wall where it is to discover a lift. Ignore the lift for now. After getting the yellow key, you will be back in the starting cave, so head through and use the lift this time. Run into the hole to get a soul sphere and a chaingun. (sector 195)
- When you teleport to the exit waterway, jump north and head southwest to the berserk pack. (sector 111)
- When you teleport to the exit waterway, fall to the east and you will find a megasphere. (sector 11)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on October 21, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 4)
- facing north-west. (thing 5)
- facing north. (thing 6)
- facing east. (thing 7)
Statistics[edit]
Map data[edit]
| Things | 444 |
| Vertices | 2484* |
| Linedefs | 2488 |
| Sidedefs | 4223 |
| Sectors | 388 |
Things[edit]
This level contains the following numbers of things per skill level:
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