MAP05: Lockdown (Doom 2 Reloaded)
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Doom 2 Reloaded maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Lockdown is the fifth map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom). The par time is 7:15.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Note that the lasers in this map that block off areas are heated, so you will take damage if you stand next to them.
Secrets[edit]
- In the crate room past the lasers, use the northeast lift to go up, then get on the crates, going southwest. When you can, jump to the crate with the open vent and go through. At the end, you will be able to get a soul sphere, two boxes of rockets, and an energy cell pack. (sector 75)
- In the passage past the big room with the teleporting monsters, two dark alcoves will open as you cross. Enter the south alcove and look east for a passage with health bonuses. Following it all the way to the end will net you a megaarmor, a box of shotgun shells, and a box of ammo. (sector 471)
- At the area with the crate attached by crane, take the lift up to the higher level, then get on the lighted ledge, hopping to the crate to the north and onto the next ledge. Open the wall with the vent for a passage of armor bonuses leading to a plasma gun and a teleporter. (sector 480)
- Enter the teleporter in Secret #3 and immediately turn around. Open the wall here for a teleporter leading to a secret area leading to a BFG9000, an energy cell pack, and a computer area map. (sector 501)
- Past the second lift at the beginning, shoot the glowing deactivated laser panel to the right to reveal an alcove with a super shotgun, ammo, and stimpacks. (sector 553)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:44.46 | Vladimir Monakhov (skepticist) | 2010-07-12 | dd05-444.zip | |
NM 100S | 3:19.31 | DidierTranber | 2023-08-06 | dd05ns319.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on August 12, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains twelve spawn points:
- facing south. (thing 460)
- facing south. (thing 461)
- facing north. (thing 462)
- facing east. (thing 463)
- facing west. (thing 464)
- facing west. (thing 465)
- facing west. (thing 466)
- facing south. (thing 467)
- facing north. (thing 468)
- facing north. (thing 469)
- facing west. (thing 470)
- facing east. (thing 471)
Statistics[edit]
Map data[edit]
Things | 506 |
Vertices | 2207* |
Linedefs | 2603 |
Sidedefs | 3946 |
Sectors | 654 |
Things[edit]
This level contains the following numbers of things per skill level:
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