MAP05: Mars Power Transfer Station (Space 2096)

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Space 2096 maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Mars Power Transfer Station is the fifth map of Space 2096. It was designed by Dave Sherwin.

Walkthrough[edit]

Map of Mars Power Transfer Station
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the burning barrels, shoot the one that is not burning and enter the small passage. At the end of the armor bonuses, open the east wall to get a megaarmor. (sector 379)
  2. At the switch that lowers the blue key, head behind it to get a box of ammo. (sector 333)
  3. In the central nukage hall, head northwest and then west. At the next fork, head west, then south and open the wall with pipes to find an ammo clips, health bonuses, and a megaarmor. (sector 297)
  4. Head back to the fork mentioned in the previous secret, then south to another one. Head west, flip the switch, ride the lift all the way up, and open the west wall to find this secret which contains barrels, a backpack, and a computer area map (only on Ultra-Violence or higher). (sector 329)
  5. At the big computer room at the west side, flip the switch at the computer panel, then head to the west side of the room and flip the left of two switches. Return to the center of the room, cross into the reactor, then get the berserk pack and switch inside. (sector 463)
  6. Flip the switch in Secret #5 and head to the door to the northeast. Quickly open it and enter the right side to get a box of rockets. (sector 465)
  7. In the gray room at the northwest end, head east to a room with six columns and enter the southwest alcove. Open the south wall to get a megasphere. (sector 292)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing west. (thing 264)
  2. facing north-west. (thing 265)
  3. facing south. (thing 266)
  4. facing north-east. (thing 267)
  5. facing south. (thing 268)
  6. facing south-west. (thing 269)
  7. facing west. (thing 270)
  8. facing east. (thing 271)
  9. facing south-east. (thing 272)
  10. facing south. (thing 273)

Statistics[edit]

Map data[edit]

Things 588
Vertices 1840*
Linedefs 2093
Sidedefs 2896
Sectors 470
* The vertex count without the effect of node building is 1593.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]