MAP05: Obligatory Shotgun Temple Arena (32 in 24)

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32 in 24 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Obligatory Shotgun Temple Arena is the fifth map of 32 in 24, a deathmatch megawad. It was designed by Nes and uses the music track " ".

This was the seventh submission to the project, arriving four and a half hours into the session, having been built in one hour. The title is an accurate description of the map itself, somewhat unlike most maps in the 32in24 series.

Analysis[edit]

Spawn pointsUnmarked
Map of Obligatory Shotgun Temple Arena

Map layout[edit]

Obligatory Shotgun Temple Arena is precisely what it says it is. It consists of a single room of a moderately large size, made of marble and brightly lit with no ceiling. The arena is littered with small square plinths, too short to hide behind, but tall enough to function as obstacles. Placed atop some of the plinths are medikits, backpacks, and shotgun shells. The line of sight is mostly unobstructed save for the central structure protruding from the south end of the map. This structure can be entered by going to the south of the map, and inside players will find the super shotgun, the only weapon in the map apart from the shotguns that players spawn on, in keeping with the map title.

Players will also find a green armor in this south part of the map, as well as the exit switch, which has not been hidden outside of the map area like in most maps of the WAD. Players may be killed if they press the exit switch, depending on server settings.

Player spawns[edit]

This level contains eight spawn points:

  1. Against the west exterior wall of the central structure, facing north-west. (thing 11)
  2. In the north-west corner of the map, facing south-east. (thing 12)
  3. In the south-west corner of the map, facing north-east. (thing 13)
  4. In the north centre-west of the map, facing south-west. (thing 14)
  5. Against the east exterior wall of the central structure, facing north-east. (thing 18)
  6. In the north-east corner of the map, facing south-west. (thing 19)
  7. In the south-east corner of the map, facing north-west. (thing 20)
  8. In the north centre-east of the map, facing south-east. (thing 21)

Area / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 48
Vertices 849*
Linedefs 611
Sidedefs 1092
Sectors 113
* The vertex count without the effect of node building is 544.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8
Super shotgun 1
Ammunition 1-2 3 4-5
4 shotgun shells 8
Box of shotgun shells 1
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 6
Armor 1
Items 1-2 3 4-5
Backpack 2
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also[edit]

External links[edit]