MAP05: Old Detroit 2/3 (Robocop Doom)

From DoomWiki.org

Robocop Doom maps
The Heroin Bust

01 02 03

Riots in Old Detroit
The Red Light Gang War

07 08 09

Hunted

10 11 12

Showdown

13 14 15 16

Secret map

20

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Old Detroit 2/3 is the fifth map of Robocop Doom. It was designed by Mike MacDee (Impie) and uses the music track "".

Walkthrough[edit]

Map of Old Detroit 2/3
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head immediately north of the start and open the crate from the east side to get an ED-209 autocannon and a handful of 20mm autocannon rounds. (sector 34)
  2. In the southwest room, head to the bookshelf at the southwest end with an innocent in front of it. Using the bookshelf lowers the south wall. Take the steps there to get handfuls of 20mm autocannon rounds, a Cobra assault cannon, and a clip of explosive slugs. (sector 31)
  3. At the central building, climb the steps to the door and jump to the side. Maneuver around the lamps until you get to the north side of the central building. Jump towards the building until you go through a window that has a red keycard. (sector 227)
  4. In the room with the exit door, head to the southwest wall and open it to get a biokit. (sector 23)
  5. Open the west wall in Secret #4 and open the next wall (requires the red key) to find energy cells, rockets, and a megaarmor. (sector 199)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 8, 2021.

Statistics[edit]

Map data[edit]

Things 341
Vertices 1162
Linedefs 1363
Sidedefs 1984
Sectors 231

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]