MAP05: Refinery (Beta 64)


Beta 64 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24
Bonus maps: 25 26 27 28 29
Secret maps: 30 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Refinery is the fifth map of Beta 64. It was designed by Antnee.


Map of Refinery
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Upon starting, go to the next room and once you turn left, press the right section of the pipe wall that you see. This will open up a corridor, and in there you can find a medikit and a computer area map. (sector 429)
  2. See secret #1 (thing 347)
  3. See secret #1 (thing 575)
  4. After unlocking the way to the yellow key in the western quadrant, and pressing the various switches to return to unlock the way back to the red door, backtrack to where the yellow key was to find a small new room has opened. Press a switch here and then return to the northeastern section of the map, where down the stairs from where the red switch was located a teleporter will have opened. Take that teleporter to reach another room in the western quadrant that contains a supercharge and two boxes of rockets. (sector 558)
  5. In the computer room behind the yellow door, you will notice a differently textured wall located in front of the security camera computer. Get on the lift and platform your way to the northeastern computer to find a switch. Pressing it will briefly open that wall, behind which you can net another supercharge. (sector 879)
  6. Unobtainable, see below (sector 435)


Sector 435 is flagged as a secret, but it's too narrow for it to be reachable before stepping on another sector nearby (also tagged as a secret). Because of this, obtaining 100% Secrets in this map is normally impossible.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes


Map data[edit]

Things 637
Vertices 8302*
Linedefs 5985
Sidedefs 9537
Sectors 1048
* The vertex count without the effect of node building is 4646.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]