MAP05: Sewage Treatment (Struggle)

From DoomWiki.org

Struggle maps
Episode 1 - The Catastrophe Begins
Episode 2 - Two Gateways to Inferno

12 13 14 15 31 32 16 17 18 19 20

Episode 3 - Antaresian Legacy

21 22 23 24 25 26 27 28 29 30 33

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP05: Sewage Treatment is the fifth map of Struggle. It was designed by Seongbae Park (antares031) and uses the music track "TeMP Time" from Fortress 2 Blue. The par time defined in MAPINFO is 15:00.

Walkthrough[edit]

Map of Sewage Treatment
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the top of the steps north of the start, make a jump southeast to the higher level of nukage and press on the slimefall to the north. Get the soul sphere in the northeast corner. (sector 77)
  2. In the final hall with the cyberdemon, walk through the wall with the green torches to get an Essence of Guardian (No Rest for the Living or higher) or a megasphere (Armed and Ready or lower). (sector 195)
  3. 3. Open the wall south of the yellow key to find a megasphere. (sector 519)
  4. At the southeast part of the map, there is a hidden button on the wall monitor. Use it to reveal a megaarmor to the north. (sector 876)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:41.37 sapphics 2021-10-19 sg05m-841.zip
NM 100S
UV -fast 9:07.60 sapphics 2021-10-22 sg05f907.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 2:34.20 NuruTheDoomer 2022-06-10 sg05o-234.zip

The data was last verified in its entirety on August 2, 2022.

Statistics[edit]

Map data[edit]

Things 916
Vertices 7641*
Linedefs 7773
Sidedefs 12735
Sectors 881
* The vertex count without the effect of node building is 6106.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]