MAP05: Skull Port (Pirate Doom II)
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| Pirate Doom II maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: Skull Port is the fifth map of Pirate Doom II. It was designed by Darch, who also composed its untitled music tracks.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Climb the wooden steps west of the start and lower a wooden wall to the south to get booty and a bag full of ammo. (sector 1341)
- In the area at the west side with the crates, go to the west wall and to the middle. Open the west wall there to get spinach. (sector 210)
- At the northeast lift, open a gray wall to the east and climb the steps. Open the wall at the end to find lead shot (only on Easy There, Me Hearty or lower). (sector 1083)
- Cross the tops of the crates at the west side all the way northeast to a wheel. Drop off to the south of that wheel to get absinthe. (sector 1338)
- Return to the west ledge and head back to the south side. There will be a new compartment open before the tops of the crates that has a fancier blue coat. (sector 1339)
- On the ledge west of the area with crates, head to the northwest side and look in to the south from there. Find a crate labelled "MAPS" and jump to it. Open the crate to get a map. (sector 190)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on December 14, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 304)
- facing east. (thing 307)
- facing west. (thing 311)
- facing west. (thing 315)
Statistics[edit]
Map data[edit]
| Things | 317 |
| Vertices | 5503* |
| Linedefs | 5793 |
| Sidedefs | 10776 |
| Sectors | 1342 |
* The vertex count without the effect of node building is 4333.
Things[edit]
This level contains the following numbers of things per skill level:
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