MAP05: Skull Port (Pirate Doom II)

From DoomWiki.org

Pirate Doom II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29
Secret maps: 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP05: Skull Port is the fifth map of Pirate Doom II. It was designed by Darch, who also composed its untitled music tracks.

Walkthrough[edit]

Map of Skull Port
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Climb the wooden steps west of the start and lower a wooden wall to the south to get booty and a bag full of ammo. (sector 1341)
  2. In the area at the west side with the crates, go to the west wall and to the middle. Open the west wall there to get spinach. (sector 210)
  3. At the northeast lift, open a gray wall to the east and climb the steps. Open the wall at the end to find lead shot (only on Easy There, Me Hearty or lower). (sector 1083)
  4. Cross the tops of the crates at the west side all the way northeast to a wheel. Drop off to the south of that wheel to get absinthe. (sector 1338)
  5. Return to the west ledge and head back to the south side. There will be a new compartment open before the tops of the crates that has a fancier blue coat. (sector 1339)
  6. On the ledge west of the area with crates, head to the northwest side and look in to the south from there. Find a crate labelled "MAPS" and jump to it. Open the crate to get a map. (sector 190)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 14, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 304)
  2. facing east. (thing 307)
  3. facing west. (thing 311)
  4. facing west. (thing 315)

Statistics[edit]

Map data[edit]

Things 317
Vertices 5503*
Linedefs 5793
Sidedefs 10776
Sectors 1342

* The vertex count without the effect of node building is 4333.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]