MAP05: Slime Depository (Unholy Realms)

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Unholy Realms maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Slime Depository is the fifth map of Unholy Realms. It was designed by Brian Knox (Snakes) and uses the music track "Rip & Tear," composed by John Weekley (PRIMEVAL).

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Walkthrough[edit]

Map of Slime Depository
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the red door at the start and open the wall with blue triangles to reveal a berserk pack and a backpack. (sector 219)
  2. In the blue-floored room at the northeast end of the map, climb onto the crates and open the vault for a super shotgun. (sector 588)
  3. In the n-shaped hallway at the south central part of the map, there are walls with blue triangles on them. One of them has yellow triangles instead. This is a switch, use it and open the door at the north end of the hall. In the cavern ahead, go across the water to spot an opening with a teleporter, leading you to a plasma gun. (sector 739)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:23.80 Aleksey Kamenev (4shockblast) 2014-07-31 ur_srl.zip
NM speed
UV max 4:30.29 Andrea Rovenski (Cyberdemon531) 2019-08-06 ur05-430.zip
NM 100S
UV -fast 5:37.23 Mr. LBN 2015-02-25 ur05f537.zip
UV -respawn
UV Tyson 16:08.86 Andrea Rovenski (Cyberdemon531) 2015-02-21 ur05t1608.zip
UV pacifist
NoMo 1:42.77 Andrea Rovenski (Cyberdemon531) 2019-08-06 ur05o142.zip
NoMo 100S 1:51.66 Andrea Rovenski (Cyberdemon531) 2019-08-06 ur05os151.zip

The data was last verified in its entirety on June 2, 2022.

Statistics[edit]

Map data[edit]

Things 391
Vertices 4834*
Linedefs 4774
Sidedefs 7744
Sectors 762
* The vertex count without the effect of node building is 3880.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]