This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Slums is the fifth map of Mutiny. It was designed by Daniel Trim (dt_) and uses the music track "Cyanide Downpour," composed by James Paddock (Jimmy).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the library at the southeast part of the map, head for the southeasternmost corner and spot a green button on the side of the bookshelf. This will open up the bookshelf. Inside is a revenant looking at a soul sphere along with a backpack, shotgun shells, and a medikit. (sector 1018)
- At the southern part of the map, enter the tunnel to the right and go under the sign that says "NOT POISON". Go through the broken grating on the right and stay to the right. Face south and go through the secret passage to find ammo and stimpacks. (sector 1174)
- In the exit room, approach the exit until you hear a lift lower. The lift is on the north platform. Take it up and press on the northwest wall to reach the soul sphere that you saw near the start. (sector 1568)
- A small HOM pit near the door behind the floodgates in the river underpass area can trap the player.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 479)
- facing north. (thing 480)
- facing north. (thing 481)
- facing north. (thing 482)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5439.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
8
|
Shotgun guy |
76 |
77 |
78
|
Heavy weapon dude |
28 |
30 |
30
|
Imp |
44 |
47 |
52
|
Demon |
46 |
47 |
48
|
Spectre |
2 |
3 |
3
|
Revenant |
25 |
34 |
37
|
Cacodemon |
13 |
19 |
19
|
Pain elemental |
0 |
0 |
3
|
Hell knight |
18 |
19 |
17
|
Baron of Hell |
4 |
5 |
9
|
Arachnotron |
4
|
Mancubus |
15
|
Arch-vile |
5 |
6 |
9
|
Cyberdemon |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
11
|
Super shotgun |
5
|
Chaingun |
4
|
Rocket launcher |
4
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
14
|
Box of bullets |
31
|
4 shotgun shells |
22 |
21 |
21
|
Box of shotgun shells |
68
|
Rocket |
13
|
Box of rockets |
16
|
Energy cell |
3
|
Energy cell pack |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
30 |
29 |
28
|
Medikit |
21
|
Armor |
2
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
3 |
4 |
4
|
Megasphere |
2 |
1 |
1
|
Backpack |
2
|
Berserk |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Exploding barrel |
2
|
Teleport landing |
19
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]