MAP05: Strategic Defense Command (Earth)


Earth maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Strategic Defense Command is the fifth map of Earth. It was designed by Roger Ritenour.

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Map of Strategic Defense Command
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the base and use the left door, then take the lift until you can go north to the cave. Head through the tunnel to the right of the four lamps to the glowing rock room, then take the next passage you find. Going down the rocks, you may hear a lift lower. Return to the glowing rock room as quickly as you can and head to the northeast to reach a set of rocks in the previous cave with some rockets on them. (sector 60)
  2. Enter the base and use the left door, then take the lift until you can go north to the cave. Head northwest to the dark passage, then hug the right wall as you go up and around. The yellow key will be here, but only on Ultra-Violence or higher. From this ledge, jump southwest to the rocky ledge here, then take the rocky steps up to the higher ledge with the rocket launcher, rockets, plasma gun, and health bonus. (sector 65)
  3. Enter the base and use the left door, then take the lift all the way down. Open the wall with the UAC logo, and go west through the computer halls until it gets dark, then turn east and open the Tei Tenga monitor to find health bonuses, a backpack, and a box of shotgun shells. (sector 86)
  4. In the blue key room, go around the column on the right side to hear a lift lower, which is the column on the left side. This column has a teleporter, quickly enter it to emerge on the block with the plasma guns. (sector 138)
  5. In the marble room north of the caves, go around the block with the chainguns to the eastern side, and lower a wall there to get up there. Aside from the chainguns, there will also be shotgun shells, armor bonuses, and a medikit. (sector 139)
  6. Next to the switch that lowers the blue key, lower the wall in the northwest corner for a megaarmor. (sector 234)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains eleven spawn points:

  1. facing east. (thing 340)
  2. facing east. (thing 341)
  3. facing north. (thing 342)
  4. facing south-west. (thing 343)
  5. facing south-west. (thing 344)
  6. facing south. (thing 345)
  7. facing north. (thing 346)
  8. facing north. (thing 347)
  9. facing west. (thing 348)
  10. facing east. (thing 349)
  11. facing west. (thing 350)


Map data[edit]

Things 381
Vertices 1204*
Linedefs 1196
Sidedefs 1768
Sectors 250
* The vertex count without the effect of node building is 943.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]