MAP05: Switch Hunt (Respawned: Back from Hell)
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| Respawned: Back from Hell maps |
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This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Switch Hunt is the fifth map of Respawned: Back from Hell. It was designed by Robert Zalewski (Zalewa) and uses the music track "Death Waltz in B Minor" by John Weekley (PRIMEVAL), from Reverie.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head around the first building to its northeast end, then step onto a small triangle in the inner corner. Quickly run back to the southeast end where a pillar has lowered with a plasma gun. (sector 10)
- Enter the first building and enter the south room that you saw through the windows. This room has a chainsaw and boxes of rockets. Open the wall north of the chainsaw to get health bonuses, an energy cell pack, and a box of shotgun shells. (sector 170)
- Enter the east area from the southwest door and immediately use the wall east of the rocket launcher to get stimpacks. (sector 245)
- In the east area, climb the steps on the west side and head south to a dead demon corpse. Use the wall next to it to get a box of rockets. (sector 256)
- Enter the building just east of Secret #4. Head north and notice the light amplification visor behind the small wall. Shoot the wall behind it to get the light amplification visor. (sector 273)
- At the north end, take a small path northwest and open the door. Go to the dead end and use the south wall to find a backpack and a box of shotgun shells. (sector 393)
- After getting the yellow key, return to the first building and open the yellow door to the west to get a soul sphere, stimpack, boxes of rockets, energy cell pack, and backpack. (sector 211)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 9:41.74 | Bdubzzz | 2020-12-27 | rsh05-941.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on October 16, 2024.
Statistics[edit]
Map data[edit]
| Things | 695 |
| Vertices | 3221* |
| Linedefs | 3323 |
| Sidedefs | 4805 |
| Sectors | 543 |
* The vertex count without the effect of node building is 2716.
Things[edit]
This level contains the following numbers of things per skill level:
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