MAP05: The Abyssal Lair (Demon Eclipse)


Demon Eclipse maps
Doorway to Abaddon
Pandemonium Fortress

07 08 09 10 11 12

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: The Abyssal Lair is the fifth map of Demon Eclipse. It was designed by Eric Ou (Amuscaria) and uses the music track "".


Map of The Abyssal Lair
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the red key area, head to the west hall and lower the wall with the gray face to find a berserk pack. (sector 379)
  2. In the easternmost hall, open the door at the north end and use the second face on the north wall to lower it (this face has a clean candle in front of it as opposed to a bloody candle). Take the teleporter to get a megasphere. (sector 418)
  3. In the room west of the round room at the east side of the map, drop into the lava and head southeast into the lavafall to find a backpack. (sector 529)
  4. In the room with the hole sucking Hellgrowth into the middle, lower the wall west of the hole to find a megaarmor and a teleporter. The teleporter takes you to a soul sphere. (sector 812)
  5. In the large hall at the northern part of the map, enter the left side hallway and go until you see a switch on the wall to the right. Shoot it, then leave and take the right side hallway until you see a switch to the left. Shoot this one and you will get a message saying a platform has lowered in the distance. That platform is in the last arena, which is an invulnerability at the southwest end. (sector 957)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 1369
Vertices 10514*
Linedefs 12462
Sidedefs 20674
Sectors 1026
* The vertex count without the effect of node building is 10514.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]