MAP05: The Building (Bloody Rust 3)
From DoomWiki.org
| Bloody Rust 3 maps |
|---|
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05: The Building is the fifth map of Bloody Rust 3. It was designed by Ilya Lazarev (joe-ilya) and uses the music track "Digging Up Ghosts" by Gus Knezevich (Alfonzo). The par time defined in the DEHACKED lump is 6:00.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go north in the water at the start to get a chainsaw. (sector 16)
- Enter the large tower in the building and press the switch. On the ledge southwest of the largest blood pit, jump northwest into a cove and use the west wall to find medikits and a box of ammo. (sector 107)
- In the southeast corner of the building, climb the crates and jump southwest through the window to get a soul sphere. (sector 121)
- Go on the rock steps that are over the largest blood pit. When you see a bloodfall, go through it to get a plasma gun. (sector 415)
- North of the building, head between the green torches at the west side to get a blur artifact. (sector 416)
- In the southwest cave, once the outer wall opens up, go to the southeast rock and open the wall there to get a berserk pack. (sector 611)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on October 24, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing west. (thing 737)
- facing east. (thing 738)
- facing north. (thing 739)
- facing south. (thing 740)
- facing east. (thing 741)
- facing north-east. (thing 742)
- facing west. (thing 743)
- facing north-east. (thing 745)
Statistics[edit]
Map data[edit]
| Things | 771 |
| Vertices | 5272* |
| Linedefs | 3527 |
| Sidedefs | 6296 |
| Sectors | 751 |
* The vertex count without the effect of node building is 2806.
Things[edit]
This level contains the following numbers of things per skill level:
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
