This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: The Systems Have Gone Berserk is the fifth map of Arceon. It was designed by DMPhobos and uses the music track ""Escaping the mechanism" by James Paddock (Jimmy). The par time is 8:00.
Walkthrough[edit]
Map of The Systems Have Gone Berserk
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Lower the wall behind the start to get health bonuses, a backpack, a box of shotgun shells, and an energy cell (an energy cell pack on Hey, Not Too Rough or lower). (sector 50)
- Head to the north end of the large C-shaped walkway and open the door. Head east, and at the turn to the southwest, open the west wall to get health bonuses, armor bonuses, a medikit, and a backpack. (sector 443)
- At the red door at the north end, head east, then south, then go northeast and onto a thin ledge. Follow it north and jump down to an energy cell, a box of rockets, and a soul sphere. (sector 908)
- Leave the starting area to the north and jump to the northeast sector to find a soul sphere (medikit on Ultra-Violence or higher) and a radiation suit. (sector 984)
- Head west from the starting area, then north to a switch and a lift. Jump east from that lift to get a medikit and a megaarmor. (sector 2085)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 9, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 10074.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
25
|
Shotgun guy |
24 |
25 |
25
|
Heavy weapon dude |
10 |
12 |
13
|
Imp |
168 |
167 |
162
|
Lost soul |
0 |
3 |
6
|
Demon |
42
|
Spectre |
6 |
6 |
7
|
Revenant |
30 |
33 |
39
|
Cacodemon |
43 |
46 |
53
|
Pain elemental |
1 |
2 |
2
|
Hell knight |
8
|
Baron of Hell |
4
|
Arachnotron |
3 |
3 |
6
|
Mancubus |
10 |
12 |
17
|
Arch-vile |
1
|
Cyberdemon |
4
|
Romero's head |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1 |
0 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
26 |
29 |
29
|
Box of bullets |
9 |
8 |
6
|
4 shotgun shells |
36 |
35 |
37
|
Box of shotgun shells |
10 |
9 |
9
|
Rocket |
51 |
51 |
49
|
Box of rockets |
27 |
26 |
26
|
Energy cell |
28 |
30 |
28
|
Energy cell pack |
9 |
7 |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
35 |
36 |
36
|
Medikit |
26 |
26 |
24
|
Armor |
4 |
2 |
2
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
83
|
Health bonus |
84 |
84 |
87
|
Supercharge |
2 |
2 |
1
|
Backpack |
5
|
Radiation shielding suit |
4 |
4 |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
110
|
Teleport landing |
25
|
Voodoo doll |
10
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]