MAP05: The Taste Tunnels (32in24-8)

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32in24-8 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: The Taste Tunnels is the fifth map of 32in24-8, a deathmatch megawad. It was designed by Sarah Mancuso (esselfortium) and uses the music track "DOOM," originally composed by Robert Prince for Doom II. As part of the theme of 32in24-8, the level is based on Doom II's MAP05: The Waste Tunnels, originally designed by American McGee.

Analysis[edit]

Spawn pointsUnmarked
Map of The Taste Tunnels

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 1)
  2. facing south. (thing 6)
  3. facing south. (thing 7)
  4. facing south. (thing 8)
  5. facing west. (thing 9)
  6. facing south. (thing 10)
  7. facing east. (thing 11)
  8. facing north. (thing 12)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 81
Vertices 420*
Linedefs 450
Sidedefs 627
Sectors 78
* The vertex count without the effect of node building is 354.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 8
Super shotgun 6
Chaingun 2
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 6
4 shotgun shells 11
Rocket 8
Energy cell 5
Health & Armor 1-2 3 4-5
Stimpack 11
Medikit 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 1

See also[edit]

External links[edit]