MAP05: The Warehouse (Fracture)

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Fracture maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: The Warehouse is the fifth and final map of Fracture. It was designed by Adam Foster.

Walkthrough[edit]

Map of The Warehouse
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central area, head to the northeast crate and flip the switch on its north side. Run all the way to the lowered crate at the southwest end and ride it up. The southwest wall will also lower allowing you to get a chainsaw, a medikit, and a backpack. (sector 135)
  2. Open the red door at the southwest end and use the lift to the right. As it rises, hug the left wall and flip the switch here. Go back to the room before to find the central terminal lowered, with chaingunners, a medikit, and a box of shotgun shells. (sector 153)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:01.54 vdgg 2011-06-29 frc5-401.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 202)
  2. facing north. (thing 203)
  3. facing south-east. (thing 204)
  4. facing south. (thing 205)

Statistics[edit]

Map data[edit]

Things 241
Vertices 761*
Linedefs 794
Sidedefs 1127
Sectors 157
* The vertex count without the effect of node building is 647.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]