MAP05: Trireme Interlude (GREEK.WAD)

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GREEK.WAD maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Trireme Interlude is the fifth map of GREEK.WAD, a deathmatch PWAD. It was designed by Aline Bee (Viggles).

Analysis[edit]

Spawn pointsUnmarked
Map of Trireme Interlude

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing west. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing west. (thing 7)
  5. facing east. (thing 16)
  6. facing west. (thing 17)
  7. facing west. (thing 18)
  8. facing west. (thing 19)
  9. facing east. (thing 20)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 70
Vertices 374*
Linedefs 371
Sidedefs 651
Sectors 33
* The vertex count without the effect of node building is 290.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 2
Shotgun 6 2 2
Super shotgun 1
Chaingun 1
Rocket launcher 2 1 1
Ammunition 1-2 3 4-5
Clip 8
Box of bullets 3 1 1
4 shotgun shells 4 6 6
Box of shotgun shells 2 0 0
Rocket 10
Health & Armor 1-2 3 4-5
Stimpack 7 3 3
Armor 2 1 1
Items 1-2 3 4-5
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9

See also[edit]

External links[edit]