MAP05: Undertaker (Hell Ground)


Hell Ground maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Undertaker is the fifth map of Hell Ground. It was designed by Alexander S. (Eternal) and uses the music track "Labyrinthine Revenge" from American McGee's Alice.


Map of Undertaker
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the easternmost part of the map, enter the small room with crates and use the wall at the northeast corner with the candle in front of it to find a rocket launcher, chaingun, rockets, and clips. (sector 204)
  2. At the east side of the map, jump into the water trench, then find the metal column on the right side in the center of the water pit; it's marked with different colors in the automap. Using it reveals a skull switch that lowers the walkway above to the northeast and opens a path. Go through and you'll find a cache with a lost soul, health bonuses, and a soul sphere. (sector 153)
  3. In the red key area, go up the broken set of steps north of the key, and at the top, head into the dead end room where the imps are. If you look at the torch, you will see a skull switch on the wall. Shoot it to open a wall behind you which holds a backpack. (sector 659)
  4. After using the switch that lowers the red key, go back all the way up the large set of steps and then look to the north to spot a satyr switch. Using it opens a stash to the south with a megaarmor, energy cell packs, and boxes of rockets. (sector 799)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:34.20 johnfrinky 2014-06-02
NM 100S
UV -fast 11:46.77 NumberJuan77 2019-04-07
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 5, 2021.


Player spawns[edit]

This level contains nine spawn points:

  1. facing north. (thing 535)
  2. facing north-west. (thing 537)
  3. facing north. (thing 539)
  4. facing east. (thing 541)
  5. facing west. (thing 543)
  6. facing east. (thing 547)
  7. facing north. (thing 549)
  8. facing north. (thing 551)
  9. facing south-east. (thing 552)


Map data[edit]

Things 559
Vertices 5659*
Linedefs 5859
Sidedefs 8786
Sectors 855
* The vertex count without the effect of node building is 4518.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]