MAP05: Wasted! (NDCP2)
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NDCP2 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Wasted! is the fifth map of NDCP2. It was designed by Falci.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head east from the yellow doors and open the door here. There are two switches in this room. Press the one on your right, then quickly leave the room and head east through the lift that lowers to reach a soul sphere next to the area with switches. (sector 374)
- Get to the southern part of the rectangular corridor at the eastern part of the map, then try to head south to hear a door open. Make your way back to the northern part of the corridor as quickly as possible and enter the room to the south to find boxes of shotgun shells, boxes of ammo, and a backpack. (sector 493)
Bugs[edit]
A multiplayer-only plasma gun (Thing 225) has no flags set for any of the three difficulty classes, so it does not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 5:41.29 | Revved | 2012-03-14 | n205-541.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 12, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 374)
- facing north. (thing 375)
- facing south-east. (thing 378)
- facing north-west. (thing 379)
Statistics[edit]
Map data[edit]
Things | 448 |
Vertices | 3821* |
Linedefs | 3972 |
Sidedefs | 6604 |
Sectors | 703 |
Things[edit]
This level contains the following numbers of things per skill level:
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