MAP05: Wastewater Plant (MAYhem 2020)
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MAYhem 2020 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Wastewater Plant is the fifth map of MAYhem 2020. It was designed by David Newton (DavidN) and uses the music track "Quad Machine" from Quake II, composed by Sonic Mayhem and sequenced to MIDI by silentzorah.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After using the red key switch, return to the starting point and go to the southwest room to pick up a rocket launcher and rockets. (sector 10)
- In the blue key area, enter the nukage and go towards the west wall. Lower the wall where the nukage is flowing from to find a passage of armor bonuses leading to lots of ammo. (sector 18)
- At the end of Secret #2, open the wall with four pipes across it to find a megaarmor. (sector 19)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:12.86 | Dylan Gill (TheV1perK1ller) | 2020-08-27 | mayhem20_tvpk_uvmax_demopack1.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing west. (thing 83)
- facing east. (thing 333)
- facing south. (thing 334)
- facing east. (thing 335)
- facing south. (thing 336)
- facing west. (thing 337)
- facing north. (thing 338)
- facing east. (thing 339)
Statistics[edit]
Map data[edit]
Things | 340 |
Vertices | 1409* |
Linedefs | 1373 |
Sidedefs | 1882 |
Sectors | 20 |
Things[edit]
This level contains the following numbers of things per skill level:
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