MAP05: Water Treatment Facility (Hell in Hell)

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Hell in Hell maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05: Water Treatment Facility is the fifth map of Hell in Hell. It was designed by Nathaniel Carll.

Walkthrough[edit]

Map of Water Treatment Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the big room at the north end of the map, use the switch on the left column near the baron of Hell. Afterwards, enter the central room with the steps to find the set of steps in the middle has its midsection lowered. Enter the area there to get a rocket launcher and a soul sphere. (sector 133)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:44.29 Bdubzzz 2021-09-21 hi05-244.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 35)
  2. facing north. (thing 36)
  3. facing south-west. (thing 37)
  4. facing south-east. (thing 38)

Statistics[edit]

Map data[edit]

Things 165
Vertices 636*
Linedefs 745
Sidedefs 962
Sectors 134
* The vertex count without the effect of node building is 593.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]