MAP05 (2 Sectors)

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2 Sectors maps 01-10

(01 - 10)
11 12 13 14 15 16 17

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05 is the fifth map of 2 Sectors. It was designed by MrGuyTodd.

Walkthrough[edit]

Map of MAP05
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

This level is a small maze. Kill the imps and zombieman in front of you then turn left at the junction ahead. Head forward a few steps then turn left and left again to see a mancubus guarding a skull switch, which will lower the maze walls to reveal a variety of enemies including demons, shotgun guys, cacodemons and one or more Hell knights (or two barons of Hell on Ultra-Violence and Nightmare skill level). Kill or lure out the cacodemons behind the columns in the south-east corner, then press the skull switch they were guarding to finish the level.

Other points of interest[edit]

A shotgun can be found in the north-east corner of the maze. On I'm Too Young To Die and Hey Not Too Rough skill levels, it will be a super shotgun instead.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:16.17 Kristian Ronge 2005-12-21 2s-pack.zip Cross-listed from Pacifist
NM speed 0:37.66 Donatas Tamonis (Donce) 2005-12-21 2s-pack.zip
UV max 0:59.46 Bdubzzz 2022-07-01 2s05m059.zip
UV -fast 0:50.06 Guanlan Chen (GarrettChan) 2021-09-03 2s05f050.zip
UV -respawn 0:46.20 AconyX 2011-02-10 2s05r046.zip
UV Tyson 1:19.77 Adolf Vojta (Gusta) 2005-12-21 2s-pack.zip
UV pacifist 0:16.17 Kristian Ronge 2005-12-21 2s-pack.zip
NoMo 0:06.43 Tobby 2022-08-04 2s05o006.zip

The data was last verified in its entirety on August 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 56)
  2. facing south. (thing 58)
  3. facing north. (thing 59)
  4. facing north. (thing 61)
  5. facing north. (thing 64)
  6. facing south. (thing 65)

Statistics[edit]

Map data[edit]

Things 67
Vertices 162*
Linedefs 107
Sidedefs 173
Sectors 2
* The vertex count without the effect of node building is 107.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]