MAP05 (Dead In 60 Seconds)
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Dead In 60 Seconds maps |
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This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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MAP05 is the fifth and final map of Dead In 60 Seconds. It was designed by Samuel Villarreal (Kaiser).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 2:56.69 | Veinen | 2018-07-18 | kaiser_115-256.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 15, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 252)
- facing east. (thing 253)
- facing north-east. (thing 254)
- facing south-west. (thing 255)
Statistics[edit]
Map data[edit]
Things | 260 |
Vertices | 980* |
Linedefs | 1058 |
Sidedefs | 1620 |
Sectors | 133 |
Things[edit]
This level contains the following numbers of things per skill level:
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