MAP05 (TDUNN Series for Doom II)
From DoomWiki.org
TDUNN Series for Doom II maps |
---|
|
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP05 is the fifth map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Take the teleporter in the red key area after you get the key to head back to the main hub. Take the southeast teleporter, then in the cage you come to, flip the switch there. Quickly re-enter the teleporter and run to the northwest side to get a soul sphere. (sector 12)
- Lower the metal block west of the red key to find energy cells and a plasma gun. (sector 58)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:22.57 | Doug Merrill (Opulent) | 2001-10-01 | td2-lmp2.zip | |
NM 100S | |||||
UV -fast | 5:44.60 | Doug Merrill (Opulent) | 2001-10-01 | td2-lmp2.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 12, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing west. (thing 184)
- facing south-east. (thing 185)
- facing south-east. (thing 186)
- facing north-east. (thing 187)
- facing east. (thing 188)
- facing north. (thing 189)
- facing west. (thing 190)
- facing east. (thing 191)
Statistics[edit]
Map data[edit]
Things | 198 |
Vertices | 433* |
Linedefs | 492 |
Sidedefs | 651 |
Sectors | 63 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|