Dark Side of the Mind

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(Redirected from MAP05 (The Final Gathering))
The Final Gathering maps
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

Dark Side of the Mind is a 1995 Doom II map by Daniel Norman. Originally released stand-alone on April 18, 1995, it was later incorporated without changes as the fifth and final map of The Final Gathering. The level is extremely non-linear and well-interconnected, designed to be used in deathmatch as well as in single-player mode.

The map makes use of an arch-vile to resurrect previously crushed monsters so as to repopulate an area, but contrarily to The Waterfront there are no author notes telling whether the ghost monster bug was actually desired.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Dark Side of the Mind
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

This map has no official secrets.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:43.71 vdgg 2020-08-15 ga05-043.zip
NM speed
UV max 3:53.94 vdgg 2016-12-21 ga05-353.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Map of Dark Side of the Mind, with spawn points

Player spawns[edit]

This level contains fifteen spawn points:

  1. facing north-west. (thing 4)
  2. facing south-west. (thing 5)
  3. facing south. (thing 6)
  4. facing north. (thing 7)
  5. facing north. (thing 246)
  6. facing north-east. (thing 247)
  7. facing north-west. (thing 248)
  8. facing east. (thing 249)
  9. facing south-east. (thing 250)
  10. facing north-east. (thing 251)
  11. facing south. (thing 252)
  12. facing north-east. (thing 253)
  13. facing south-west. (thing 254)
  14. facing north. (thing 255)
  15. facing south. (thing 256)

Statistics[edit]

Map data[edit]

Things 266
Vertices 1741*
Linedefs 1801
Sidedefs 2787
Sectors 433
* The vertex count without the effect of node building is 1370.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]