MAP06: Alpha Quadrant (Doom 64 TC)

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Doom 64 TC maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34 35 38
Bonus maps: 36 37
Title map: 39
Outcast levels: 40 41 42 43 44 45 46
Unfinished maps: 43 48 49

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Alpha Quadrant is the sixth map of Doom 64 TC. It was designed by Danny Lewis with updates by Samuel Villarreal (Kaiser), and uses the music track "Bleep Spawn" by Aubrey Hodges, from Doom 64.

Walkthrough[edit]

Map of Alpha Quadrant
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (linedef 819)
  2. (linedef 1213)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 12, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 254)
  2. facing south. (thing 255)
  3. facing south. (thing 256)
  4. facing south-east. (thing 257)

Statistics[edit]

Map data[edit]

Things 284
Vertices 1177*
Linedefs 1417
Sidedefs 2003
Sectors 285
* The vertex count without the effect of node building is 1075.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]