MAP06: Anomaly Entrance (Bloodstain)

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Bloodstain maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Anomaly Entrance is the sixth map of Bloodstain. It was designed by Pavel Tvrzník (Pipicz) and uses the music track "Rage," originally composed by Sascha Dikiciyan (Sonic Mayhem) for Quake II, sequenced to MIDI.

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Walkthrough[edit]

Map of Anomaly Entrance
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Next to the red doors, use the wall with the candle in front of it for a berserk pack. (sector 460)
  2. Once you finish up the area past the blue key doors, return to the red doors and take the right door this time. Go down this hall until you see a messy room with candles and blood, then follow the trail of candles until you reach a plasma gun, energy cells, and medikits. (sector 604)
  3. After getting the plasma gun in Secret #2, alcoves open up around you and in the hallway before. Use the computer panel in the northern compartment to reveal a soul sphere. (sector 617)
  4. In the large room on the east side of the map is a switch. Head to the backside of this switch for another switch; upon flipping it, one of the energy cell packs in the room will lower. (sector 687)
  5. In the hall just before the large room on the east side of the map, open either of the doors leading east, on the balcony overlooking the large room. Head up the steps to the switch which will lower one of the energy cell packs in the large room. (sector 688)
  6. Once you take the long lift past the red doors down, just before the trail of blood ahead, lower a wall to the right for a teleporter to a secret room where you can get a megasphere. (sector 769)

Bugs[edit]

Up to five cacodemons cannot teleport into the map. This is because the teleport destination (thing 481), where they are supposed to teleport is not on the sector with the matching tag (tag 39).

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:44.17 Dylan Gill (TheV1perK1ller) 2017-09-28 bs06-744.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.

Statistics[edit]

Map data[edit]

Things 753
Vertices 8492*
Linedefs 8140
Sidedefs 13147
Sectors 844
* The vertex count without the effect of node building is 6628.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]