MAP06: Assault on the Mountain Garrison (Doomworld Mega Project 2017)

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DMP 2017 maps 01-10

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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Assault on the Mountain Garrison is the sixth map of Doomworld Mega Project 2017. It was designed by Pegleg.

Walkthrough[edit]

Map of Assault on the Mountain Garrison
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the wall on the right side of the garrison (can be done by pressing the inner switch on the east side in the starting building). At the north end of this wall, open the wall here to find a soul sphere and two armor bonuses. (sector 243)
  2. Open the wall on the far left side of the garrison (can be done by pressing the inner switch on the west side in the starting building). At the southwest end, press on the wall to get a rocket launcher, stimpacks, a megaarmor, a box of shotgun shells, and a box of rockets. (sector 245)
  3. Open the north wall in the previous secret to find three health bonuses and a switch that opens the teleporter, which will take you to the east side of the map. (sector 262)

Bugs[edit]

A large number of multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

Also, four deathmatch starts (12 through 15) have no skill flags set either, but because of special handling in the engine they function normally in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:41.97 Zahid 2018-02-26 mp1706-241.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 4)
  2. facing south. (thing 12)
  3. facing north-east. (thing 13)
  4. facing west. (thing 14)
  5. facing south-west. (thing 15)

Statistics[edit]

Map data[edit]

Things 385
Vertices 1862*
Linedefs 1706
Sidedefs 2761
Sectors 352
* The vertex count without the effect of node building is 1360.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]