MAP06: Boxed In (32in24-10)

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32in24-10 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Boxed In is the sixth map of 32in24-10, a deathmatch megawad. It was designed by Solarn.

Analysis[edit]

Spawn pointsUnmarked
Map of Boxed In

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north-west. (thing 11)
  2. facing south-east. (thing 12)
  3. facing north. (thing 13)
  4. facing east. (thing 14)
  5. facing west. (thing 15)
  6. facing south. (thing 16)
  7. facing north-east. (thing 17)
  8. facing south-west. (thing 18)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 180
Vertices 768*
Linedefs 812
Sidedefs 1314
Sectors 129
* The vertex count without the effect of node building is 683.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 10
Super shotgun 2
Chaingun 2
Rocket launcher 1
Ammunition 1-2 3 4-5
Clip 32
Box of bullets 2
4 shotgun shells 48
Box of shotgun shells 4
Rocket 12
Box of rockets 2
Health & Armor 1-2 3 4-5
Armor 1
Items 1-2 3 4-5
Armor bonus 15
Health bonus 15
Berserk 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 2

See also[edit]

External links[edit]