MAP06: Boxed In (32in24-10)
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32in24-10 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Boxed In is the sixth map of 32in24-10, a deathmatch megawad. It was designed by Solarn.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north-west. (thing 11)
- facing south-east. (thing 12)
- facing north. (thing 13)
- facing east. (thing 14)
- facing west. (thing 15)
- facing south. (thing 16)
- facing north-east. (thing 17)
- facing south-west. (thing 18)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 180 |
Vertices | 768* |
Linedefs | 812 |
Sidedefs | 1314 |
Sectors | 129 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 10 | ||
Super shotgun | 2 | ||
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 32 | ||
Box of bullets | 2 | ||
4 shotgun shells | 48 | ||
Box of shotgun shells | 4 | ||
Rocket | 12 | ||
Box of rockets | 2 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 15 | ||
Health bonus | 15 | ||
Berserk | 1 | ||
Partial invisibility | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 | ||
Teleport landing | 2 |